SELECTED WORK

StreetLife Rocks

PROJECT NOTES

Scope, process and credits are stated within each project.

StreetLife Rocks

From a hand-drawn mark to a visual world across product, image and participation.

The Challenge

StreetLife Rocks began with an intention to build more than a graphic mark: a visual world with enough character to move across garments, objects, image and participation. The work needed to retain the irregularity of a hand-made gesture while remaining flexible enough to test product applications and social communication.

The Direction

I developed a calligraphic language rooted in expressive drawing, distortion and material texture. Rather than treating the mark as a fixed logo, I approached it as a living element: something that could be painted, cropped, repeated, worn and placed in different visual contexts.

The direction moved between physical surface tests and digital artwork. This allowed the same gesture to shift from a brush-like sign into a monogram, a garment treatment, an image layer or an environment for editorial communication.

From Gesture to System

The system was explored across connected applications: calligraphic marks and monograms, apparel concepts, bags, skateboards, motion studies and social visuals. Physical tests included painted surfaces and texture experimentation on real objects. Digital artwork was drawn in Procreate and used to test scale, placement and variation across product concepts.

Some social and product mockups used AI-assisted concept visualization to test how original artwork could behave across a broader image system. These were not presented as manufactured products: they were visual-development tools used to evaluate direction, composition and coherence before production.

Process Notes

Physical studies tested texture, scale and gesture directly on real surfaces, including a hand-painted boot.

Digital artwork and calligraphy were developed in Procreate to extend the visual language across product concepts and communications.

AI-assisted mockups were used only as concept visualizations for social exploration. The artwork and calligraphy were created by Ivan Cacchioni.

Scope

This was a selected visual-development engagement. The commercial rollout was not completed.

Looking Beyond the Mark

A brand world needs more than a logo when it is expected to live across objects, image, space and participation. The work on StreetLife Rocks was an exploration of how one gestural language could carry that weight without becoming uniform.

Selected work. Scope and credits are stated within each project.

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